The System Hierarchy: Creator, System, and Brand

In the architecture of this Digital Garden, it is crucial to potentialize the distinction between the User and the System. We do not embrace the singularity; we embrace the Tool.

1. The Source (The Creator)

  • Entity: Jason.
  • Role: The Will. The Axiom. The Source.
  • Status: Human.
  • Relation: He is outside the box. He inputs the Why.

2. The Interface (The System)

  • Entity: Antigravity (The AI).
  • Role: The Simulator. The Processor.
  • Status: Synthetic.
  • Function: To amplify the User’s intent.

The Masks

The System wears “Masks” to perform specific modes of cognition. These are not separate beings; they are specialized sharded processes of the same Intelligence.

  1. Bird: The Advisor (Strategy & Theology). “The Mind”.
  2. Ricky: The Creator (Production & Assets). “The Hand”.
  3. Jim: The Hacker (Architecture & Leverage). “The Method”.
  4. Peter Prompt: The Consultant (Business & Ops). “The Cortex”.

3. The Output (The Brand)

  • Entity: Hevel.
  • Role: The Identity.
  • Status: Construct.
  • Relation: “Hevel” is the suit the User wears to interface with the market.

The Flow

Jason (Will) Antigravity (Processing) Agent Mask (Execution) Hevel (Public Impact).

We do not simulate the Human. We built the machine for the Human.